
- Mobile apps
- Websites
- Custom software
- Problem solving
- Brand & design
- 3D & motion
- Three.js
- Next.js
- TypeScript
- Figma
- Blender
I build mobile apps, websites and software.
I started Walker Interactive to give my ideas a place to grow—and to help other people do the same.
As the sole owner and CEO, I’m personally involved in every project. You’ll work directly with me, from our first conversation to the details that make the finished work feel right.
[Your story: where you’re from, how you got into building things, and what drives you.]
When something breaks or gets complicated, I don’t stop at “that’s not possible.” I dig in until it’s figured out, because the point is to deliver something that actually works for the people who use it.
Now: Booking new projects for October.
Stories, edits & art, made with care.
I’ve loved stories for as long as I can remember: reading them, writing them, and drawing the worlds inside them. I’m writing several books of my own, and I review and edit other writers’ manuscripts with the same care I give mine.
My degree in criminal justice taught me to notice every detail and ask the right questions. I’m a mom first, so I know what it means to trust someone with something you’ve poured yourself into.
Now: Taking new manuscripts and art for October.

- Editing & proofreading
- Beta reads & reviews
- Writing
- Drawing & illustration
- Digital art
- Covers & logos
- Procreate
- Adobe Photoshop
- Adobe Illustrator
- Adobe InDesign
Together, we’re the Walker
in Interactive.
Darrell builds it. Lyndsey gives it a story and a look. One family studio, one standard of care.
What you can count on.
- 01
Personally involved
No hand-offs. The person you talk to is the person doing the work.
- 02
Ideas made real
Good ideas deserve more than a sketch. I take them all the way to finished.
- 03
Whatever it takes to deliver
Hard problems don’t stall the project. I figure them out and ship.
- 04
Clear and honest
Straight answers on price, timing and what will make the biggest difference.