iOS and Android apps built from a single codebase: fast, polished and ready for the App Store and Google Play. From the first prototype to launch day and beyond.
Starting at$1,500
Every project starts with a free conversation and a clear quote before any work begins.
Start a projectWhat you get.
- 01An app for iOS and Android from one codebase
- 02A clean, easy design that feels at home on phones
- 03Store listings, review and launch handled with you
- 04Source code and accounts that belong to you
Choose a starting point.
Starter
$1,500
Test the idea before you build it all.- Clickable prototype of your app
- Core screens designed
- One round of feedback and changes
- Most popular
Standard
$4,000
A real app, live in the stores.- Working app for iOS and Android
- Up to about 8 screens
- Accounts and saved data
- App Store and Google Play launch
Pro
$8,000+
A full product, ready to grow.- Everything in Standard
- Payments or subscriptions
- Admin dashboard
- 60 days of support after launch
Compare every detail
| Starter | Standard | Pro | |
|---|---|---|---|
| What’s built | Clickable prototype (not a working app) | Working app for iOS and Android | Everything in Standard, plus more |
| Screens | Up to 6 designed screens | Up to 8 screens | Up to 15 screens |
| Accounts & data | — | Sign-up and login, profiles, cloud database | Plus roles & permissions (RBAC) and an admin dashboard |
| Payments | — | — | In-app purchases, subscriptions or Stripe |
| Extras | — | Push notifications, analytics | Integrations with up to 3 outside services |
| Store launch | — | App Store and Google Play listing, screenshots, submission | Same, plus up to 2 post-launch updates |
| Revisions | 2 rounds | 2 rounds | 3 rounds |
| Bug-fix warranty | 14 days | 30 days | 60 days |
| Support included | — | 30 days email support | 60 days priority support |
| Typical timeline | 1–2 weeks | 6–10 weeks | 10–16 weeks |
- Apple charges $99 a year and Google $25 once for developer accounts. They’re opened in your name; I’m added as a team member.
- New personal Google Play accounts must run a 14-day test with 12+ testers before launch. A business account skips this, and the timeline allows for it.
- Apple and Google decide approvals. If a build is rejected, I address the feedback and resubmit at no charge.
Prices are starting points. After a free call you get a fixed quote before any work begins. Every tier includes the discovery call, weekly updates, a live preview, launch and a handover walkthrough. Support after launch
My guarantees.
Written into every proposal.
NDA on request, before you share your idea.
Fixed price
The price in your proposal is the price. It only changes if you ask for more, and you approve it in writing first.
Design-phase guarantee
Don’t love the direction after the design phase? Stop there, keep the designs, and owe only the deposit.
Bug-fix warranty
Defects in delivered work are fixed free for 14 to 90 days, depending on the tier.
You own it
On final payment, the code, designs and content are yours.
No lock-in
Your domain, app-store listing and data live in accounts in your name, never in mine.
Secure by default
Secure logins, encrypted connections, least-privilege access, backups and updates in every build.
What no one can honestly promise, so I don’t: App Store or Google Play approval (Apple and Google decide) · Search rankings · Guaranteed revenue · 100% uptime of third-party platforms.
Questions, answered.
How long does an app take?
A prototype takes about 1–2 weeks; a launched app usually 6–10 weeks. You’ll get a clear timeline before we start.
Do I need both iOS and Android?
Usually yes, and it costs little extra: one codebase runs on both.
What if I only have an idea?
That’s the perfect time to start. The Starter tier turns it into something you can tap through and show people.